![]() ![]() Passing through a door into a new area would greet you with the sound of rusty metal screaming against joints as a barred door opens or sometimes worse, no sound of a door opening followed by a loud bang as it swings shut behind you. The guttural moaning of the zombies and the howling wind build up this desolate atmosphere, which couples perfectly with the dilapidated state of Racoon City.Įven the loading screens in RE2 were creepy. For a game that began its life on the original PlayStation and the Nintendo 64, the audio is still able to send shivers down our spines. Resident Evil 7 might have played a role in the evolution of sound design in horror games, but it owes a lot of credit to Resident Evil 2. But it also sparked a bit of controversy surrounding which storyline should be considered canon. Depending on who you chose to play first affected what would happen in the other character’s playthrough: some items might not be available, characters would behave differently, and quite obviously, the story would change. This two-protagonist storytelling structure is the stuff of legend, offering gamers the opportunity to experience the narrative with a fresh set of eyes. Playing it with Leon first allowed you to play the follow-up with Claire, or vice versa. In Resident Evil 2, the main story could be played from the perspective of two different characters, either Leon Kennedy or Claire Redfield. This wasn’t the case in Resident Evil 2, which employed a unique storytelling mechanic. Apart from some brief asides and a couple of episodes in the DLC, almost the entirety of RE7 was played from the perspective of a single character, Ethan. But it's also great for anyone who doesn't want to miss out on some major games the Switch otherwise couldn't handle.Credit to for the above screenshot of Resident Evil 2.Īt the beginning of 2017, Resident Evil 7: Biohazard launched, bringing with it a new way to play (first-person as well as VR), a whole new story to experience, and, more than likely, a lot of new gamers who might not have ever experienced the previous entries in the series. In fact, cloud gaming as a whole feels like it's still in its early days (despite being around for more than a decade). The former is ideal for those who don't have the greatest connection while the latter is meant for getting the best looking experience requiring a much more stable and faster internet speed.įor example, the graphics-heavy mode in Control, the graphics mode uses ray tracing to display a similar visual experience as on more powerful consoles, but you could find the game lagging while playing.įor now, this feels like an imperfect solution. Enhanced Performance mode focuses on providing the smoothest gaming experience with the highest frame rate, while Enhanced Graphics mode focuses on graphic fidelity and resolution. Some cloud games, like Control, also include different modes: one for performance and the other for graphics. These demos let you try out the game for only five minutes in order to see how well your internet connection can handle cloud gaming. Luckily, there are free demos of Control, Hitman 3 and other Cloud games available in the eShop. But a slow or spotty internet connection means heavy input lag, as each button you press has to go up to the cloud before the result displays on your screen. If it's fast, you shouldn't notice much difference from any other Switch game. How well does Switch Cloud Streaming work? All that's needed is to purchase the actual title. ![]() While a Switch Online subscription is needed to play online and access cloud saves, it's not needed for Switch Cloud Streaming. ![]()
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