It acts as Grandmaster Tactics, Grandmaster Offense, and Grandmaster Defense in sea battles.īasic Stealth Basic Stealth makes the hero invisible to 1st level creatures and heroes with no Scouting skill on the Adventure Map. Grandmaster Seamanship gives the hero +200% movement at sea. It acts as Master Tactics, Master Offense, and Master Defense in sea battles. Master Seamanship gives the hero +150% movement at sea. It acts as Expert Tactics, Expert Offense, and Expert Defense in sea battles. It acts as Advanced Tactics, Advanced Offense, and Advanced Defense in sea battles.Įxpert Seamanship gives the hero +100% movement at sea. It acts like Basic Tactics, Basic Offense, and Basic Defense in sea battles.Īdvanced Seamanship gives the hero +50% movement at sea. Grandmaster Pathfinding gives the hero +50% movement and no penalty when traveling over hostile terrain.īasic Seamanship Basic Seamanship gives the hero +25% movement at sea. It is required to learn Grandmaster Scouting. Master Pathfinding gives the hero +25% movement and no penalty when traveling over hostile terrain. It is required to learn Master Scouting.Įxpert Pathfinding gives the hero no penalty when traveling over hostile terrain. It is required to learn Expert Scouting.Īdvanced Pathfinding reduces the hero's penalty for traveling over hostile terrain by 50%. Required to learn Grandmaster Stealth.īasic Pathfinding Basic Pathfinding reduces the hero's penalty for traveling over hostile terrain by 25%. The hero can see enemies with Grandmaster Stealth on the Adventure Map. Grandmaster Scouting gives the hero a +5 scouting radius and the ability to view enemy Town and Army screens. The hero can see enemies with Master Stealth on the Adventure Map. Master Scouting Master Scouting gives the hero a +4 scouting radius and the ability to learn the skills of enemy heroes. It is required to learn Grandmaster Pathfinding, Grandmaster Seamanship, and Expert Stealth. The hero can see enemies with Expert Stealth on the Adventure Map. It is required to learn Master Pathfinding, Master Seamanship, and Advanced Stealth.Įxpert Scouting Expert Scouting gives the hero a +3 scouting radius and the ability to estimate the outcome of a battle with an enemy army. The hero can also see enemies with Advanced Stealth on the Adventure Map. It is required to learn Advanced Pathfinding, Advanced Seamanship, and Basic Stealth.Īdvanced Scouting Advanced Scouting gives the hero a +2 scouting radius and the ability to learn the exact number of creatures in a hostile army. The hero can also see enemies with Basic Stealth on the Adventure Map.
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